Originally inspired by Arbidon
1

Name: Fargoth
Race: Woodelf
picture

class: Peasant
Gear: brown pants, green white-sleeved shirt, ring of healing.
Found: dead near a stump with coins scattared around him with a diary comparing the face of imperial tax collecters to mudcrabs on his person.
Background: Originally lived out his life in Seyda Neen of Morrowind, when he was captured for tax evasion for the fourth time and felt it to be unjust, so he picked the locks and escaped on a slaving ship headed for mainland morrowind, wandering the forests and winding up near cheydinhal, only to be attacked by mudcrabs of the likes he has never seen.

----------------------------------------------------------------------------------
2

Name: Andiaen

Race: Breton

Class: Wanna-be-mage

I dont really care where you would place my char, but i would like to see one thing. I have always enjoyed the mage falling to the ground in Morrowind (near Seyda Neen) For the ones who have played Morrowind, when you walk north of Seyda Neen, you will get a triggered script where a mage will fall to the ground and breaks his bones. I cant remember what his diary says, but i enjoyed that mage.

I consider myself, well character wise, a wanna-be-mage without too much knowledge of magic. On top of that, my char isnt too bright either.
Always busy creating new potions and drinking them without second thoughts even though he doesnt know what the effects are.

So if you could put my dead character somewhere across the land with my face facing the ground, i would be very pleased! bubbly.gif
Off course, ill provide you the needed character and some kind of diary.


Race: Lattamer(or Imperial, in vanilla).Female.

Name: Sheena

Level: 21

High Strengh, Endurance and personality(I think is like that)
Medium Luck

Main Skills: Blade, Heavy Armour, block, acrobatics, athletic, speechcraft and armorer. All of them are about 60-75, more or less.

Other skills: I let you to rate them.

Gear: Fron Vanilla, Orcish armour(except helmet), Ebony sword with fire damage enchantment. Scales of pitless justice and the ring that you are given in Drak Brotherhood(I dont know the english name, sorry again)

Location: I really like fortresses, especially the ones around the imperial city.

Back story: Caught stealing in the Imperial Palace, she was punished, tortured, and thrown into jail, so she lose her memory due to her wounds. Only her name, written in her prisoner clothes, remains in her mind. Now, free again and with the mission of the emperor, she has a mission to: take back her past, her life.

Appearance: The Lattamer is a bit complex, so use the vanilla version. White, nearly minimum age, loose hair, blue-black hair, pale(with a bit of blue), green eyes.

------------------------------------------------------------------------------------------------
3

-Race: Nord
-Name: Hrotmund
-Attributes, skills and level: warrior, let's say level 10, skills whatever (let the CS calculate them)
-Gear : Forester's shirt, green linen pants or something, leather boots, silver shortsword, bread, cheese wedge, bunch of ale, small amount of gold
-Where you want them in the game: in some cave
-A small back story on your character: not too intelligent adventurer from Skingrad, hunting and cleaning caves for earning gold only to spend it on ale, beer, mead and other vices...
-Picture (one with the shirt, only with similar vanilla pants.)
http://i285.photobucket.com/albums/ll54/pero_lozhach/ScreenshotClothes.jpg
AI - useitem ale! smile.gif responsibility 50, confidence 75, aggression 10

-------------------------------------------------------------------
4

http://img362.imageshack.us/img362/9578/fanthirgoldiglt6.jpg

Name: Fanthir
Class: Sorcerer
Race: Bosmer
Birthsign: The Apprentice
Level: How about (player level)+5?
Attributes: Willpower, Agility
Skills: Conjuration, Illusion, Destruction, Blade, Mysticism, Alteration, Light Armor

Gear:
It would be great if you could give him a leveled list that randomly chooses one of three outfits:
1) Mythic Dawn Robe (without the hood), Glass Dagger (and some shoes, of course)
2) Fur Armor (without the helmet) and Silver Dagger
3) LowerShirt10, LeatherGreaves, LeatherBoots and Iron Dagger
Additionally he should have some other stuff in his inventory (no matter which outfit). A book about daedra worship or conjuration would be nice, maybe a daedra heart, and of course carrots, bread, money, Skooma, that kind of stuff.

Spells:
He only conjures daedra and daedric items, never the undead. He should have a lot of summon spells. He needs shield spells from alteration to protect himself and invisibility spells from illusion, and maybe a couple of aggressive spells from destruction. I leave it up to you how you equip him.

Location:
He should hang out in Skingrad, sometimes visiting the Mages Guild (he has friends there).

I don't really care what you turn him into. He can be a normal NPC who just walks around town, or he can be a companion for the player, or something else. But I'd like him to be alive!
I'd really love it if his daedric sorcery had finally turned him into a maniac who talks gibberish or who even gets to be the villain in a small quest or something, but it's up to you.

edit: Backstory - well, think of him as a kind of "talented Mr Ripley" character. Very gifted, but doesn't have many friends, and is very good at hiding that he's royally screwed up in his head.

--------------------------------------------------------------------------------
5

 http://i275.photobucket.com/albums/jj312/CygnusHellgateItems/Cenia2.jpg

Race: Breton (Lattamer if you decide to add other races)

Gender: Female

Name: Cenia

Class: Battle-Healer (Same as vanilla Spellsword with the following exceptions: Strength and Willpower as primary attributes. Light Armor instead of Heavy Armor and Mysticism instead of Destruction)

Level: 18

Gear: Full set of glass armor, wears a Green Robe Hood instead of Glass Helmet. Wears a Base Ring of Willpower (EnchRingFortifyAttrWillpowerJade in the CS) and a Ring of Frost Shield (EnchRingFrostShieldSilverRuby in the CS.) Uses the Blade of Fiery Light (EnchElvenLongSwordFieryLight in the CS.) Has a large selection of healing and utility restoration spells compared to other types. Never leaves home without a Varla Stone.

Location: Roams around the snowy north of Cyrodiil. Generally sticks near Bruma.

Background: Comes from a plane located somewhere between Tamriel and the various Daedric realms. Cenia came to Cyrodiil against her will, she spends her forced time here roaming around the snowy areas of Cyrodiil and Skyrim. Plunders Ayleid ruins for wealth, and has a very strong dislike for Orcs. Who, upon her arrival to Tamriel used her for forced labor, debauched entertainment and general torture. She was rescued by a group of good-hearted adventurers when they had heard of a maurading band of Orcs in the north- A mixed group of elves: Dunmer and Bosmer. She does not hesitate to slaughter any Orc, regardless of intention. This has earned her the suspicion of the Bruma guard, who have found corpses of orcs outside their walls. They have been unable to connect her to any of the crimes and cannot arrest her.

Appearance: Very pale skin, Blue-black "Elf Braid" styled hair (Slightly more blue than black), Delicate features. She's somewhere in her mid 20's, notably shorter than most Imperials, Redguards, and other Bretons. Blue eyes.

-----------------------------------------------------------------------------------------------------------------------------------------------
6

If you need another character to add to your already growing list, here's mine.... blush.gif

http://i222.photobucket.com/albums/dd207/k...llfromGrace.jpg
http://i222.photobucket.com/albums/dd207/k..._NewPose_01.jpg

RACE: Dunmer

NAME: Faelin

Description: Tall, slender Dark Elf with white hair and violet eyes that glow in the dark. Handsome chisled jaw and broad shoulders. Low, husky voice.

Att/Skills/Lvl: level 48; Birthsign: the Thief; Class: Darkwalker;
Health:663; Magicka: 1204; Fatigue: 642
Str:90; Int:67; Wlpwr:59; Agi:80; Spd:80; End:69; Prsntly:28; Luck:64
Major Skills - Blade:87; Alchemy:80; Acrobatics:100; Light Armor:100; Marksman:100; Security:100; Sneak:100

Gear: (I use several quest items here, but if you find non-quest similar items to use, that's cool too) Dark Brotherhood Armor/robes, the Black Band(ring), Grand Ring of Light Armor, Cruelty's Heart (15-19 version DB Quest item) OR enchanted Mithril armor is ok to use...
Weapon: Sufferthorn/Ebony Blade(Daedra Quest item), Shadowhunter(bow) with Ebony Arrows OR Daedric weapons, 1h blades/bow/arrows are ok
Potions: Healing, Fatigue restore, camo/invis, a variety of poisons...

Where: Fort Rayles (North-Westish of Chorrol) killing anywhere in the fort

Backstory: Resurrected from Sithis's Black void by unknown Mages to murder a powerful family. He finds himself a slave to these Mages who wish to use his skills for personal gain. Unsure of who he is - he has no choice but to follow his employers plans, but soon finds his own luck and escapes from them. Plagued by dark dreams with hints and taunts of his true identity, he find himself set on a dark quest and personal vegence. They call him the 'Grey Wolf', a loner and wanderer. They say he has no home, exiled for some past crime. He roams the lands now, a silent shadow lurking just beside you.

-----------------------------------------------------------------------------------------------
7


-Race: Imperial

-Name: Kelvas the Outcast

-Attributes, skills and level:

Average attributes, the only stand-outs being strength and endurance.
Average skills, the only big ones being heavy armor, sword, block, and marksman.
Level scaled with character, or 25. Whichever is larger.

-Gear:

Full steel, spare the helmet which he wears a black hood instead.
Steel shield and a silver longsword.
Steel bow with silver arrows.

-Where you want them in the game:

Anywhere underground. Either a sewer, killing rats and goblins, or a vampire/litch den, killing vampires/undead.

-A small back story on your character:

I'm not saying to include any of this, but this is just so you understand him a bit better.

Kelvas was only just starting his adventuring career when he was tasked with the exploring of a nearby cave. The towns population had been slipping as more and more people went missing, graves were being opened and exhumed, and even the flocks of sheep were being slaughtered. Upon entering the cave, Kelvas stepped on a tripwire and was knocked in the head by a boulder.

When he awoke, he was in a cell with a black robed man watching him. He was told that he would be transformed into a vampire for some sick experiment. He had been forced to drink a vampire-ash potion while he was asleep and now his body was going through the changes into a stalker of the night. For days, he fought long and hard against the curse, but he succumbed to the dreaded vampires disease. His master had no more use for him, knowing now that his experiment had worked. He slipped poison into Kelvas's food and when Kelvas had slumped and passed into sleep after this blood elixir, the necromancer opened the door to his cell. Little did the necromancer know that Kelvas had been starving himself of all of the blood given to him. He had passed unconscious from the refusal of sustenance, not poison.

Immediately, Kelvas sprung at the necromancer with nothing but blood lust in his mind. He bit deep into the necromancer, sucking the blood out of his veins. As the necromancer died, Kelvas roared and killed all of the necromancer's other experiments as well as any survivors left in the caves. He escaped the cave and returned home, only to be attacked and forced to flee from his home as the townspeople saw him only as a monster.

Now, he roams the night in search of necromancers, vampires, and all other undead abominations, seeking to rid the world of their kind. Refusing to drink the blood of humans, he survives on the blood of rats and other sewer dwelling creatures. Now, he lusts for revenge, killing all vampires and other undead monstrosities he comes across in Cyrodiil. Neither humans or vampires will take him in. He's an abomination and a traitor.

He is very friendly, and helpful toward the living, but rather withdrawn and not very willing to trust people.

-If possible a picture or at least description of the characters appearance:

Looks like an average imperial, like when you select them in the races menu. That, but a vampire. He also looks like he's barely fed in days.

Hope I helped

----------------------------------------------------------------------------------------

8


-Race::
Technically he's an Ohmes from RBP, but Bosmer will be fine

-Name::
Neisan Kaio

-Attributes, skills and level
Attributes::
Agility & Endurance.

Skills::
Heavy Armour
Light Armour
Marksman
Blade
Restoration
Sneak
Alchemy

Level::
10

-Gear::
Leather Greaves, Gauntlets & Boots. Legion Curiass. Steel Arrows, Bow & Longblade. Also give him a pestle & mortar and some ingredients for healing potions, just incase any deviants here decide to slaughter him for a laugh.

-Where you want them in the game::
Patrolling the road between Bravil & Leyawiin

-A small back story on your character::
Neisan first came to Cyrodiil when his family decided to move to Leyawiin in search of work. They crossed the border near Bravil & made their steady way down. About a mile from Leyawiin his caravan was attacked by the Black Bow Bandits, and in the resultant skirmish his mother & brother were killed. He, His father & sister were spared only due the timely arrival of a group of the Knights of the White Stallion. Neisan has longed to join their ranks and protect others like him, and so has joined the legion to develop his skills in order to be deemed worthy. He spends his days patrolling the road he once took, helping weavy or vunerable travellers.

-If possible a picture or at least description of the characters appearance.
Will post a picture once i've taken one. 

-------------------------------------------------------------------------

***NOTE***
One character is of my own so there are no notes for that one character.

